Reviews, Previews and other Goodies |
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Do_Or_Die_420
AdReNaLiNe RuSh Rocket Scientist Joined: 08 Nov 2008 Online Status: Offline Posts: 3518 |
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Topic: Reviews, Previews and other Goodies Posted: 07 Nov 2010 at 3:15am |
Good $h!t...Bein able to change the controls around is a good look...Part of the reason why i didnt get into the online multiplayer... |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 07 Nov 2010 at 3:09am |
You will be able to fully customize the controls in KZ3 just like UT3. Great clan support also. Check the Killzone website. It's got some great features. You can even watch replays of all the games you've played. |
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Do_Or_Die_420
AdReNaLiNe RuSh Rocket Scientist Joined: 08 Nov 2008 Online Status: Offline Posts: 3518 |
Post Options Quote Reply Posted: 07 Nov 2010 at 3:01am |
I was too addicted too UT3 too give K2 a chance...Handled the campaign but only played it online for like 35 mins...One thing i didnt like was the controls for the game..Definately will be pickin up K3...Graphics look disgusting! |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 07 Nov 2010 at 2:57am |
Well it looks like KZ3 is going to be one hell of a game. The beta is nice!!! Awesome graphics, really cool melee attacks, redesigned skill point interface and even some giant robot attack machines. Haven't got to use the jet pack yet, maybe tomorrow. If you liked KZ2 I don't think you'll be disappointed.
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 06 Nov 2010 at 12:17pm |
Just got my public beta invite. I'll try to post a review when I get done playing.
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Post Options Quote Reply Posted: 01 Nov 2010 at 2:43pm |
no, that would be Gran Tourismo lol
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 01 Nov 2010 at 9:31am |
Yeah, sounds good just as long as it's not news that the game is being delayed to June or something, lol.
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Post Options Quote Reply Posted: 31 Oct 2010 at 4:02pm |
nice Helscream!
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Helscream
Team iAM Joined: 02 Feb 2009 Location: Dallas,TX Online Status: Offline Posts: 227 |
Post Options Quote Reply Posted: 31 Oct 2010 at 3:14pm |
Hey Bain, I got a friend of mine on my list who is a hardcore Killzone fanatic. He actually got to talk to one of the developers himself. So if anything big gets changes or patched with the beta Ill send you a message about it or post it here.
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 28 Oct 2010 at 3:55pm |
Feel free to add content to this thread. Let's help make KZ3 the most anticipated game of 2011!!!!
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 28 Oct 2010 at 3:53pm |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 28 Oct 2010 at 3:47pm |
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BAIN
Forum Moderator Joined: 10 Jan 2009 Location: New Eden Online Status: Offline Posts: 3503 |
Post Options Quote Reply Posted: 28 Oct 2010 at 3:39pm |
HANDS ON: KILLZONE 3 BETA by Tuffcub I will be the first to admit that I am generally a bit naff at shooters, in particular the Call of Duty series which to me just does not ‘feel’ right as you skip and float across the landscape like you have helium heels. Killzone 2 was too skewed the other way and felt too heavy, as if you were wearing iron amour, but the first thing I noticed about Killzone 3 is that the character’s weight has been tweaked further, making your fighter slightly lighter and nimble but still weighty enough to feel like a real person. So, the beta: it looks fantastic, the sound has been jammed up to 11 and everything you know and love from Killzone 2 is there but with two year’s worth of extra polish. Join me as we become cheeky schoolboys and lift the skirt of this Killzone 3 multiplayer taster and have a peak at her panties. Or something. The New Classes: Each class now has three levels per perk rather than Killzone 2’s single perk. For example the Engineer can now make turrets, then construct turrets with rockets with the final upgrade granting an ability to hack enemy turrets and turn them against their owners. Other tweaks include a fully perked Marksman now having an infinite cloak and suprisingly, the Tactician has lost the ability to drop spawn points. Kill streaks, XP and Badges: Badges are no longer awarded at the end of a match but now pop up during the game with the added benefit of becoming mini perks. One is “Silent Steps” which gives your Helghan warrior a pair of invisible pink fluffy bunny slippers so he can creep up behind an enemy without being heard. At the end of the match the game summary will list your achievements and you will gain extra XP for having the most kills, the most headshots etc. Your total XP is then added up and as you score moves up so does your rank. In Killzone 2 you had to reach a certain rank to unlock a character – for example you had to rack up a good few hours playtime before you could unlock the Saboteur. In the Beta all classes are unlocked but their default perks are pretty weak. As you progress through the ranks you gain unlock points and you can spend these on any of the classes and unlock the abilities in the order you chose. You can also unlock new weapons and secondary weapons. The New Maps: Sound: When standing next to the sea the waves crash and the wind howls across the landscape setting the scene perfectly. Making a welcome return is the familiar “Tweeki!” noise when you score a kill and the drones and turrets sound the same as ever. Graphics: The Corinth Highway map that can be played as a single player vs. Bots game is drenched in oranges and yellows and in the distance a massive mechanical quadruped can be seem stomping a city to dust. Jet craft streak overhead bringing the map to life. Remember when playing Uncharted 2 you sometimes just stopped and gazed at the gorgeous view? You will do that in Killzone 3. One thing Killzone 3 does is show up just how old and creaky the Unreal engine has become. I booted up ‘Transformers: War For Cybertron’ after playing Killzone 3 and it looks terrible in comparison. Summary Do remember this is a Beta and there are one or two bugs all of which have been reported back to Guerrilla who are busy fixing them. These are minor glitches and will be fixed before release, Killzone 3 will not contain moonwalking dogs or twisty-headed devil men. Personally I cannot wait until February when the full game comes out, Killzone 3 is an absolute day one purchase for me and as I said at the top, I really can’t stand shooters. See you on Helghan |
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