Whats New on UT3Mod for download |
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GunJaCrew ![]() Ultra Member ![]() ![]() Joined: 30 Mar 2009 Location: Switzerland Online Status: Offline Posts: 378 |
![]() ![]() ![]() ![]() Posted: 27 Aug 2009 at 6:36am |
can it be ut3mod no more updates ?
i have more custommaps on my page like UT3 mod.com
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SilverJ-17 ![]() Godlike Member ![]() ![]() Silver Coinage Joined: 05 Feb 2009 Location: Western Indiana Online Status: Offline Posts: 1447 |
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I have all three of them, but I have yet to play a bot match on the first one, let alone online. Actually, I still haven't played any of those online, though I do got to admit that playing on Fragasm with Minotaurs (basically, Super Tanks) and 15 bots was pretty fun. Whenever a bot got into one, it was rape. Fortunately, I had the Titan Mutator on to, just to balance it out a little. Train Crossing was also pretty fun on both VCTF and Greed. Also, I used to boat to cross the river a few times. It's kind of slow, but sneaky.
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TX2k7 ![]() Forum Moderator ![]() ![]() Requiescat In Pace Joined: 08 Nov 2008 Online Status: Offline Posts: 2340 |
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Greed Map lol but also listed as VCTF Map. If anyone hosted this in VCTF i would laugh my a$$ off since the flags are in the same spot. i recommend use for pure greed for some intense games.
Greed-FRAGASM!
Description: This map knows how to highlight the reason the new Greed Gametype is so much fun to play. You will see tons of skulls on this map.
ekyman writes, "Remake of ONS/WAR-SpamBox. Small arena map set in space. Skull collector is in the centre, contains 2 Berserks, 2 Udamage a Shock Turret and a StealthBender. It's specifically made for Greed gametype." |
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TX2k7 ![]() Forum Moderator ![]() ![]() Requiescat In Pace Joined: 08 Nov 2008 Online Status: Offline Posts: 2340 |
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this map is not as new, but i tried it out and loved it. it is definitely made for large groups of people. huge map, great layout, very balanced. VCTF-Train Crossing
Description: Visually detailed in every way this map has tons of character from a moving train to the splendid town architecture and provides large player counts with multiple ways of capturing the flag. What's not to like about enjoying a clear morning day on the river barge all the while avoiding rockets and tanks shells.
Nathaniel writes, "In terms of layout, the map is essentially a small coastal town bisected by a large river. A bridge to the north provides the main method for crossing the river, but it’s definitely not the only way to get across." ![]() |
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TX2k7 ![]() Forum Moderator ![]() ![]() Requiescat In Pace Joined: 08 Nov 2008 Online Status: Offline Posts: 2340 |
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VCTF Hanging Gardens is now available for download on UT3Mod.com Description: Futuristic elements, interactive environments and clean visuals all come together for medium player counts to experience a truly unique place of intense action. While it might look serene here it won't be long before a few rockets wake you out of that feeling.
Nathaniel writes, "The map has a tight, VCTF-Kargo kind of feel to it where there is a balance of areas for both vehicular combat and foot combat." Andrew writes, "Regarding the graphics, I hope that when you open this map you notice that there is something unusual about the lighting. The lighting in this map is provided by a lightmapping toolset called pureLIGHT, which I helped design and produce..." ![]() http://www.ut3mod.com/2009/06/vehicle-ctf-map-hanging-gardens.html
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