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Do_Or_Die_420
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Topic: donwtown tank node Posted: 18 Dec 2009 at 9:03pm |
Originally posted by SP61gTSupra
A blast from the past. 3 OG UT3 players.
tWc_MrGaMeOvEr aka AtxbRoKeN (i think its speeled that way)- when i play warfare, i know for a fact it's gonna be fun and interesting even if we're not on the same team (which i prefer we are lol) cause this guy can easily dismantle a plan by him self ( and with Lunchy its even more dishearting lol) He/'s showing me the ropes now and i hope to be as good as him in being a "OneMan Army" if need be. We share good laughs and a couple of "OH ****" when playing. Uber cool and respect with this guy, he's a friend indeed and hope it never changes.
tWc_Lunchy (aka by me as "The Lunch" Rofl)- Another WarFare "Rooted" player i share good laughs with this guy and when we're on teams it can get scary (not as scary as Mrgameover+Lunchy ) lol anyway he's also a guy to pay a LOT of attention to when playing cause if he cant stop you from owning a match i dunno who can, awsome at turning tables on match when he jumps in and can easily dominate a match if he see's a window of opportunity. Constantly making me go "I'm about to capture they're node..****, never mind, lol damn Lunch" Uber respect and cool guy, friend indeed and hope it never changes.
187Blackcat aka Do_or_Die_420-VCTF ClanMate/One of my "Bros"- Though he recently joined us, i've played many matches with/against him, very good player and all around good. lol our last Clan match we both held down our side from invaders (which i try to make my own job) with excellent timed shots and protection for each other. He always stands out when we played against him, making important kills or at least making it farther than anyone with our F.L.A.G. (might have scored one but i cant remember). he's Uber cool and respect is high for him. We'll develop a great bond the more we now.
hehe
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LOL, That's a post from Ellisno!
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_EnVy_
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Posted: 18 Dec 2009 at 9:53pm |
holy ****, where you find this DoD??? xDDD
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sympathy one gets for nothing,
EnVy must be earned"
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_EnVy_
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Posted: 18 Dec 2009 at 9:57pm |
Originally posted by Zellot
since lunchy brought the old ATX name up yo envy was Atxbroken suppose to mean Austin texas broken or attacks broken |
my friends called me "bRoKeN" from counter strike in the day. i was a very good player and was on one of the top 8 nats finalist team in their 50k tourney LAN in 99. we lost that match, but it was cool being called broken bc they said my skills were so damn broken, and it stuck... and yes, ATX = Austin TX
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sympathy one gets for nothing,
EnVy must be earned"
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Do_Or_Die_420
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Posted: 19 Dec 2009 at 1:50pm |
Originally posted by _EnVy_
holy ****, where you find this DoD??? xDDD |
I didnt find it, Lunchy did...But i remember that's a post on the UT3 epic forums i think.
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Posted: 19 Dec 2009 at 1:58pm |
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... | wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time
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Do_Or_Die_420
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Posted: 19 Dec 2009 at 2:03pm |
I'm all about gettin the Tank node as soon as the game starts...In this mode i need all the points i can get. I also enjoy hearing ppl flip out cuz i didnt goto prime or center first.
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COKKENBALLS
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Posted: 19 Dec 2009 at 2:24pm |
Originally posted by Do_Or_Die_420
I'm all about gettin the Tank node as soon as the game starts...In this mode i need all the points i can get. I also enjoy hearing ppl flip out cuz i didnt goto prime or center first. |
lol, you don't mean that.
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Do_Or_Die_420
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Posted: 19 Dec 2009 at 2:25pm |
Originally posted by COKKENBALLS
Originally posted by Do_Or_Die_420
I'm all about gettin the Tank node as soon as the game starts...In this mode i need all the points i can get. I also enjoy hearing ppl flip out cuz i didnt goto prime or center first. |
lol, you don't mean that. |
Which part? Hah
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_EnVy_
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Posted: 20 Dec 2009 at 6:16pm |
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time |
if you have the orb locked down on the prime(s)/center nodes, and have the tank node and the tank is up and alive, you will not spawn at the tank node. ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). i pretty much know my **** about all the techy stuff. and i do it all, orb, tank/heavy hitting, defend and attack. hell im even a taxi express, so ive seen and studied it all. lunchy, harmerty and lunar would sit there for hours figuring out everything.
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sympathy one gets for nothing,
EnVy must be earned"
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SP61gTSupra
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Posted: 20 Dec 2009 at 7:25pm |
Originally posted by _EnVy_
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time |
if you have the orb locked down on the prime(s)/center nodes, and have the tank node and the tank is up and alive, you will not spawn at the tank node. ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). i pretty much know my **** about all the techy stuff. and i do it all, orb, tank/heavy hitting, defend and attack. hell im even a taxi express, so ive seen and studied it all. lunchy, harmerty and lunar would sit there for hours figuring out everything. |
haha, lunar, me, harmerty, and neo were on one night going through all the WF maps figuring out best routes and exploits. We literally put 10 hours into one evening. I never got offline till 11am.
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Pepsi puppies get more puppy pussy.
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Danjel8
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Posted: 21 Dec 2009 at 5:47am |
Originally posted by _EnVy_
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time | ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). |
Except they do....
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Pinnacle
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Posted: 21 Dec 2009 at 4:35pm |
Originally posted by _EnVy_
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time |
if you have the orb locked down on the prime(s)/center nodes, and have the tank node and the tank is up and alive, you will not spawn at the tank node. ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). i pretty much know my **** about all the techy stuff. and i do it all, orb, tank/heavy hitting, defend and attack. hell im even a taxi express, so ive seen and studied it all. lunchy, harmerty and lunar would sit there for hours figuring out everything. |
Your point makes a lot of assumptions, such as holding nodes down. If you play against a team that knows what their doing, then holding down a node should not be part of the point. Whenever a node is being held down, everyone on your team responds there. The minute the node gets hit, your team will start spawning at tank node unless your command is set to something like orb runner or special ops. One scorpion and that whole point is out of the arguement.
Also, there is not a set play for playing warfare. You should know as good as any of us that the tank node provides less benefit to the team rather than getting it. If the node was so good, you'd run at it when the game starts. Getting tank node has to be strategic, usually when enemy prime is down or secured, or when your prime is down or secured by the other team. Besides that, I truly feel it's a total waste of time. Even if you get it when your team has secured enemy prime, it's a complete waste of time since you can knock out the core in a matter of 30 seconds if done semi-efficiently. Also, if the opposing team then goes to the tank node, by the time they take the node, I already have secured their prime, with the orb in hand, in the turret, taking out the tank.
Lastly, you've played enough to know that the team that usually has tank node ends up losing the game, unless it's a bunch of vets on the other side. In a pub game, tank node is a deathwish.
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_EnVy_
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Posted: 21 Dec 2009 at 4:45pm |
Originally posted by SP61gTSupra
Originally posted by _EnVy_
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time |
if you have the orb locked down on the prime(s)/center nodes, and have the tank node and the tank is up and alive, you will not spawn at the tank node. ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). i pretty much know my **** about all the techy stuff. and i do it all, orb, tank/heavy hitting, defend and attack. hell im even a taxi express, so ive seen and studied it all. lunchy, harmerty and lunar would sit there for hours figuring out everything. | haha, lunar, me, harmerty, and neo were on one night going through all the WF maps figuring out best routes and exploits. We literally put 10 hours into one evening. I never got offline till 11am.
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that why tWc > ALL.... xD how long did it take us to find out the shape charge glitch? lol..
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sympathy one gets for nothing,
EnVy must be earned"
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SP61gTSupra
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Posted: 21 Dec 2009 at 4:49pm |
uh, took harmerty bout an hour before he really understood how it worked.
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_EnVy_
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Posted: 21 Dec 2009 at 4:56pm |
Originally posted by Pinnacle
Originally posted by _EnVy_
Originally posted by JPINATOR
Originally posted by _EnVy_
Originally posted by JPINATOR
I almost want to challenge this by having a set server with good people play one round with the tank node being built right away and the second round where no one touches that node and see how fast you can advance or win the game using both scenarios | i will most def set this up and prove my point if you want...btw, your absolutely wrong about the spawning thing.... |
wtf do you mean im wrong, Good Gawd Envy I've been playing this map & orb carrying also for a really long time |
if you have the orb locked down on the prime(s)/center nodes, and have the tank node and the tank is up and alive, you will not spawn at the tank node. ive been playing this game just as long as anyone and played more warfare than anyone else i can think of here on the ps3(going by stats, they dont lie). i pretty much know my **** about all the techy stuff. and i do it all, orb, tank/heavy hitting, defend and attack. hell im even a taxi express, so ive seen and studied it all. lunchy, harmerty and lunar would sit there for hours figuring out everything. |
Your point makes a lot of assumptions, such as holding nodes down. If you play against a team that knows what their doing, then holding down a node should not be part of the point. Whenever a node is being held down, everyone on your team responds there. The minute the node gets hit, your team will start spawning at tank node unless your command is set to something like orb runner or special ops. One scorpion and that whole point is out of the arguement.
Also, there is not a set play for playing warfare. You should know as good as any of us that the tank node provides less benefit to the team rather than getting it. **(there is a benefit if its used properly, and managed correctly. its just like anything else in life, it can pose some risk but can be used to gain or hold ground easier. just all depends on every thing going on. but in pubs they just arent used correctly and not everyone will know how to respond or counter when they spawn at the tank node. so here i agree, tank node in pubs arent "usually" tactical.)** If the node was so good, you'd run at it when the game starts. Getting tank node has to be strategic, usually when enemy prime is down or secured, or when your prime is down or secured by the other team. Besides that, I truly feel it's a total waste of time. Even if you get it when your team has secured enemy prime, it's a complete waste of time since you can knock out the core in a matter of 30 seconds if done semi-efficiently. Also, if the opposing team then goes to the tank node, by the time they take the node, I already have secured their prime, with the orb in hand, in the turret, taking out the tank.
Lastly, you've played enough to know that the team that usually has tank node ends up losing the game, unless it's a bunch of vets on the other side. In a pub game, tank node is a deathwish.
**(at the end of the game, tank node is amazing?!?!? adds more vehicles to attack or hold down ground when there vehicle stock is just depleted down to their core spawners. who wouldnt want a tank holding down the e-prime, and protecting the node? how is that not a benefit? the tank can withstand a deemer blast if the node is hit, by around 80-95% of health left. even if the deemer explodes between the node and the camped tank, it will still have around 40-80%. the gunner denies them very easily or even hitting the node with a timed shell will deny it. even if the orb carrier or teammates are killed, this will allow your team to have an easier time rushing back to re-claim and hold as the tank can still hold ground. also the tank node can camp players at the redeemer and shape charger easier. adds to points of direction in which they can now gain those power ups more e and have an added two mantas to attack their cores or camped hell benders/paladins with? if used correctly i dont see any problem with the tank node being used in game play on downtown with a team that know their stuff.)** |
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sympathy one gets for nothing,
EnVy must be earned"
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NewBe4hire
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Posted: 25 Dec 2009 at 12:48pm |
WOW! Look at that post! O-O
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_EnVy_
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Posted: 25 Dec 2009 at 7:21pm |
lol what about it, to colorful for you?
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sympathy one gets for nothing,
EnVy must be earned"
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NewBe4hire
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Posted: 25 Dec 2009 at 11:54pm |
No, LOL, looks like an essay!
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Helscream
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Posted: 26 Dec 2009 at 1:31am |
Originally posted by JPINATOR
You just proved my point envy that most people think that tanks wins games.. "oh if helscream was in the tank that team would automatically win"...that's major b.s. And besides you spawn at that tank node regardless if someones in it, its in the cradle or if its destroyed. Its only useful if someone knows what they are doing with it AND if its built at the right time most cases its not. | I resent that.
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BAIN
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Posted: 26 Dec 2009 at 9:46am |
LOL!!!
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