Custom Warfare |
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darakoom ![]() Team iAM ![]() ![]() Joined: 17 Feb 2009 Location: Norwalk, CT Online Status: Offline Posts: 46 |
![]() ![]() ![]() ![]() Posted: 27 Aug 2009 at 3:32pm |
ohh
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The wisdom for which all philosophers are in search is the knowledge of first principles and the causes of things.
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darakoom ![]() Team iAM ![]() ![]() Joined: 17 Feb 2009 Location: Norwalk, CT Online Status: Offline Posts: 46 |
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It was suggested to me that I make a post about some custom warfare maps, so here it goes. I have a dedicated server up and running called iAMCustomWARFARE. I will be hosting only custom warfare maps on this server.
My plan is to have have 3 maps on this server initially, then there will be a weekly addition to the server of one map per week.
If there are ever any suggested maps or mods or other ideas please respond to this post and I will do my best to respond to the suggestions/questions.
First three maps:
WAR-BeachFront:
Description:
_N_ writes, "One of the things I kept in mind whilst designing the map was the many common UT3 complaints that I heard. Such as "UT3 maps are dark" or "gloomy" or "terribly blurry". I decided to tackle this misconception head-on and envisioned my map as an ideal day at the beach: bright, sunny, and clear!" To install on your PS3:
1. Copy USERDATA.JAM to any USB Drive/flash drive supported by your PS3. (Its better/faster if you have a flash drive, than installing directly to PS3 via this link.)
2. Take flash drive out of your PC and place it in a USB port on your PS3.
3. On Unreal Tournament 3 Main Menu screen select: Community: Mod Browser: hit square for - Import Content: then select your USB flash drive: hit X to Import Mod.
4. It will then install mod and unpack mod, wait for it to finish then you are ready to play the custom map.
WAR-Arctic Stronghold
Author: Bret Hart
Description: All the snowy slopes throughout the level are really fast. The warfare layout is perfectly done. Bret Hart writes, "A remake from UT2004's ONS-ArticStronghold."
WAR-XcavatedOE
Author: BigDog
Description: An excellent map set in an excavated city. A single prime node and loads of peripheral nodes keep the map interesting. BigDog writes, "I've been making maps for over a year now and have put a few of them out. My main focus was recreating ONS maps, so that's the direction I took and did not include orbs in them. Well there's been enough requests out there for orb editions so what I've done over the last few months was go back into some of my older maps and include a setup with the orb included. While I was at it I did a few bug fixes to each map and on one of them I did a whole re-theme of the map."
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The wisdom for which all philosophers are in search is the knowledge of first principles and the causes of things.
|
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