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BAIN View Drop Down
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Topic: Borderlands 2
    Posted: 14 Dec 2012 at 4:10pm
Here's what the update fixed and nerfed:
 
12/13/12 Update

General
  • Modified profile behavior to better protect Badass Rank and related data.
  • Added functionality to detect and restore Badass Rank in the event it was lost. To ensure you are credited for as much progress as possible, please load your character, select "Continue" on the Main Menu, and then "Save and Quit" after you enter the world. Repeat this process for each character in your character list.
  • Fixed an issue that caused players to sometimes crash or freeze after killing Master Gee in the Captain Scarlett DLC.
  • Added a confirmation dialog when opening the Golden Chest in Sanctuary.
  • Fixed a bug causing players to sometimes get stuck zoomed in when in "Fight For Your Life" mode.
  • Fixed a bug that could sometimes cause skill points to be reset when loading a character.
  • Fixed a bug that could cause weapons to not stop firing when the "Gunzerking Autoswitch" option was enabled.
  • Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients.
  • Fixed some cases where enemies were getting stuck and unable to move.
  • “Inverted reverse steering" option now works correctly for clients in a multiplayer game.
  • Fixed an issue that could cause the trade icon to get stuck on the screen.
  • Fixed a bug where a splitscreen player would sometimes not receive the appropriate default weapon when creating a new character.
  • Fixed a bug that could cause the message "processing vehicle change request" to get stuck on the screen.
  • Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.
  • Added an informational dialog explaining that profile-wide settings won't be saved when splitscreen players choose the same system user as the primary player.
Missions
  • Fixed a bug that could cause enemies and missions to be locked to an incorrect level.
  • Fixed issues with the following missions that could cause players to get stuck or not be able to complete them:
    • Plan B
    • Wildlife Preservation
    • Mighty Morphin
    • Fink's Slaughterhouse
    • Animal Rescue: Food
    • The Man Who Would Be Jack
    • Get To Know Jack
    • Where Angels Fear to Tread
    • Trailer Trashing
    • Clan War: First Place
    • Stalker of Stalkers
    • The Once and Future Slab
    • Home Movies
    • Shielded Favors
    • You Are Cordially Invited: Tea Party
    • (Captain Scarlett) Freedom of Speech
  • Fixed a bug where the player's active mission would sometimes fall back to main-game missions when completing other missions in DLC areas.
  • Fixed a bug that could cause mission waypoints to not display in DLC areas.
  • Reduced level of Captain Scarlett and Mr. Torgue DLC raid bosses in Normal Mode.
  • Captain Scarlett and Mr. Torgue DLC raid bosses no longer drop Seraph crystals in Normal Mode.
  • Fixed a bug where Master Gee (Captain Scarlett DLC) would sometimes not drop any items when killed.
  • Increased the health of Terramorphous, Willhelm, and Blue.
  • Addressed an infinite leveling exploit with Fleshstick.
Equipment
  • Fixed a bug that could cause players to lose mission rewards that they had not claimed when switching between Normal mode and True Vault Hunter mode.
  • Fixed a bug causing the item-of-the-day not displaying "sold out" sometimes when opening a vending machine where the item had already been purchased.
  • Fixed a bug that could cause non-droppable inventory to be lost when trying to equip it from the world.
  • Fixed the player's backpack sort setting not persisting.
  • Fixed a bug that could cause players' backpacks to display empty under rare circumstances when trading.
  • Fixed a bug that could cause the critical hit bonus to inconsistently be included on the item card of weapons that modify this stat like Miss Moxxi's Bad Touch.
  • Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip.
  • Fixed an exploit giving the player unlimited grenades by picking up a specific grenade mod.
  • Fixed customization items getting sorted as "ammo" in the inventory.
  • Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot.
  • Balance adjustments to "The Bee":
    • Increased Recharge Delay
    • Significantly increased Recharge Rate
    • Reduced Amplify damage
  • Additional miscellaneous balance tweaks.
Challenges
  • Added "(undiscovered)" entries to the challenge log for challenges that the player has not yet found.
  • Fixed challenges showing inaccurate completion amounts for area-specific challenges.
  • Players can now reset all challenge progress for a character once they've completed 85% of all non-DLC, non-area-specific challenge levels. This will keep the player's current challenge bonuses and rank, but reset all challenge progress to 0 and allow challenges to be re-completed for additional ranks and bonuses. This option will appear as a tooltip at the bottom of the “challenges” screen within the status menu if the player has met the criteria.
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 3:58pm
Originally posted by Pinnacle

Originally posted by BAIN

And in case y'all didn't know, yesterdays update nerfed the Bee. It has less of a damage amp, a slower recharge rate, a recharge delay and damage is divided among your shotgun projectiles instead of applying to each one. So instead of my ten pellets doing 55,000 damage each they now do 4400 each. That's if I can keep the Bee fully charged.
 
Are you f***ing kidding? 4,400 from 55,000? f*** THAT! That's not nerfing, that's bull****. I haven't been on in a week, but is there a way to avoid the update?
Lol. Yeah, play offline so you're not forced to download the update. And they also increased the health of Terra and some of the other bosses. Gearbox hates solo players, lol.
But you can still do a lot of damage with an SMG or any other fast firing gun. The damage is spread out for projectiles only. Any gun that fires several bullets at one time like the Sand Hawk are not affected.
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Post Options Post Options   Quote Pinnacle Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 3:21pm
Originally posted by BAIN

And in case y'all didn't know, yesterdays update nerfed the Bee. It has less of a damage amp, a slower recharge rate, a recharge delay and damage is divided among your shotgun projectiles instead of applying to each one. So instead of my ten pellets doing 55,000 damage each they now do 4400 each. That's if I can keep the Bee fully charged.
 
Are you f***ing kidding? 4,400 from 55,000? f*** THAT! That's not nerfing, that's bull****. I haven't been on in a week, but is there a way to avoid the update?
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 10:40am
Originally posted by Sephiroth_V7

Not sure. All I know is the skins are dumb, the grenade mod is only useful for a firework not killing, and I can't make it to the slaughter dome. Lvl 52 stalkers eat my ass up
go electric!
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 10:39am
And in case y'all didn't know, yesterdays update nerfed the Bee. It has less of a damage amp, a slower recharge rate, a recharge delay and damage is divided among your shotgun projectiles instead of applying to each one. So instead of my ten pellets doing 55,000 damage each they now do 4400 each. That's if I can keep the Bee fully charged.
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 10:30am
Creature Slaughter Dome was a bonus for GameStop pre-order customers. It's now available  for purchase for $4.99. Most people that got it from Gamestop say it's not worth even a dollar because it's so short.
But I am tempted to get it and see if I get a Level 50 Moxxi's launcher, the crotch rocket. JK, I don't know what it's called.
Another reason to get the Slaughter Dome is that it opens up a new fast travel about halfway thru the Natural Exploitation area. This comes in handy if you want to farm Son of Mothrakk for a Skullsmasher (legendary sniper rifle).
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Post Options Post Options   Quote Sephiroth_V7 Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 10:26am
Not sure. All I know is the skins are dumb, the grenade mod is only useful for a firework not killing, and I can't make it to the slaughter dome. Lvl 52 stalkers eat my ass up

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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 8:37am
Is the creature slaughter dome already available for preorder users? I think thats what bain was telling me. 
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Post Options Post Options   Quote Sephiroth_V7 Quote  Post ReplyReply Direct Link To This Post Posted: 14 Dec 2012 at 12:23am
Theres also new Downloadable content. Collectors edition pack which gives you new skins and heads and a Contraband Sky Rocket Grenade. The other is the Creature Slaughter Dome where you fight the toughest monsters in Pandora where you can get some neat goodies for a reward including Moxxi's Rocket Launcher.

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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 13 Dec 2012 at 7:45pm
12/13/12 BL2 Update information

http://support.gearboxsoftware.com/entries/22127181-playstation-3-update-information


Some of the fixes I'm glad to see:

Fixed a bug that could sometimes cause skill points to be reset when loading a character.

Fixed the Mechromancer's Anarchy skill sometimes losing stacks incorrectly for multiplayer clients

Increased the health of Terramorphous, Willhelm, and Blue.
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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 04 Dec 2012 at 6:50pm
I f***ing love Torgue, I love all the things said in that DLC!! BADASS CRATER OF BADASSITUDE!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 


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Post Options Post Options   Quote Sephiroth_V7 Quote  Post ReplyReply Direct Link To This Post Posted: 03 Dec 2012 at 1:00pm
i have Zero's sniping tree filled out, so one shot with a sniper rifle takes those stupid bikers right out too. lol

Torgue is fvcking hilarious too. Not as good as the Captain Scarlett DLC but close...... "I see you idiots standing around not blowing stuff up, STOP IT!" lol

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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 03 Dec 2012 at 12:50pm
didn't think of that. thanks.
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Post Options Post Options   Quote Sephiroth_V7 Quote  Post ReplyReply Direct Link To This Post Posted: 03 Dec 2012 at 12:35pm
Thats mission was super easy i thought. Just use a vehicle and drive backwards or look behind you the whole time. Blow the bikers up with one shot and keep it going slow so the skag keeps running after you.

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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 03 Dec 2012 at 10:14am
that's a frustrating mission! i get to the last area and have to stop and fight the bikers or they'll kill me.
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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 03 Dec 2012 at 8:42am
WARNING!!!!!!!!!!!!

If you are playing the 2nd DLC and you are that mission where you walk Tiny Tinas dog.. don't put down your turret orrrr use your mechromancer bot during that whole mission... cause they will both kill the dog.. found that out the hard way.
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Post Options Post Options   Quote Heavenly_tRiNiTy Quote  Post ReplyReply Direct Link To This Post Posted: 22 Nov 2012 at 8:30pm
nice 1,  still aint done capt scarlett yet tho :O plus i did a really dumb thing with my psn credit for bl2 so i'll wait a bit
Cos I'm Wonderman...I'll take that knife and shove it up your a$$!
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 21 Nov 2012 at 1:12pm
and bar room brawls!!!!
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 20 Nov 2012 at 1:05pm
Explosive weapons!!! more Moxxi!!! more Tiny Tina!!! Legendary vending machines!!! Did I mention more Moxxi?
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 20 Nov 2012 at 10:09am
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Post Options Post Options   Quote BAIN Quote  Post ReplyReply Direct Link To This Post Posted: 19 Nov 2012 at 10:54am
it's all Seifer's fault, lol. he sent me a pm about a new character/level increases in a future DLC. then he sent me a pm about Mr. Torques DLC. in all my excitement I combined the two, lol.
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Post Options Post Options   Quote Seifer Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2012 at 7:48pm
They did say they would raise the cap in a DLC but they never said which 1.
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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2012 at 11:37pm
what........ I thought someone (BAIN) told me that the new DLC will have a level cap increase, someones head is about to roll (BAINS)
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Post Options Post Options   Quote Seifer Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2012 at 11:32pm
no level cap increase. but it's adding a new vending machine that always sells a legendary weapon, it uses torgue tokens not $ though.
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Post Options Post Options   Quote JPINATOR Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2012 at 6:36pm
LEVEL CAP INCREASED?!?!?!?!?!?!?!?!?!?
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