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Playtesters will be needed!

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i2ic0chet View Drop Down
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Post Options Post Options   Quote i2ic0chet Quote  Post ReplyReply Direct Link To This Post Topic: Playtesters will be needed!
    Posted: 08 Jun 2011 at 8:31am
Originally posted by -NocTuRnuS-

I would think Kargo is too big for CTF.
Sinkhole is a small WF map, but still too big for CTF.
 
 
 
Kargo the map itself being converted into a CTF map itself is too big yes I agree.  However, that does not mean I cannot take its style and shape it into my own idea so that it would work.  Not necessarily creating a new map but taking bits and pieces of Kargo to make a sort of revised Kargo that would work and play well in CTF.   That could be possible.
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Post Options Post Options   Quote -NocTuRnuS- Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 9:13am
Well, yeah... But I think Feh was thinking about the regular Kargo map.
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Post Options Post Options   Quote i2ic0chet Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 11:31am
Yes he was thinking about the original Kargo map.  Without the vehicles on that map and playing normal foot mode ctf on it would in my opinion be a bit to big to maneuever and translocate since you have a limited amount of translocates. 
 
Just wanted to update everyone by the way, my next map entitled "K-Lined" is in the works and is coming along rather nicely.  I would say that I have completed about 3/4's of the layout of the map, just the structure (outline).  Which is good news since afterwards the fun part begins in which filling is done to make the map look halfway decent before we play test.   I'll keep everyone posted with more updates and just maybe will post some screenshots.
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Post Options Post Options   Quote -NocTuRnuS- Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 11:44am
Anyway, I like the idea of a CTF scaled Kargo map like you were saying :D
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Post Options Post Options   Quote Guests Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 11:56am
Originally posted by i2ic0chet

I've taken the requests on Kargo into consideration and I will see what I can come up with.  I may have to change some scenery but I'm pretty sure it can be done.
Whooo i hope this can be done =D
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Post Options Post Options   Quote Guests Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 12:02pm
Originally posted by i2ic0chet

Yes he was thinking about the original Kargo map.  Without the vehicles on that map and playing normal foot mode ctf on it would in my opinion be a bit to big to maneuever and translocate since you have a limited amount of translocates. 
 
Just wanted to update everyone by the way, my next map entitled "K-Lined" is in the works and is coming along rather nicely.  I would say that I have completed about 3/4's of the layout of the map, just the structure (outline).  Which is good news since afterwards the fun part begins in which filling is done to make the map look halfway decent before we play test.   I'll keep everyone posted with more updates and just maybe will post some screenshots.
 
Thats great man. I'm lookin forward to the screenshots and the map itself ofcourse! :)
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Post Options Post Options   Quote Sephiroth_V7 Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 6:55pm
Originally posted by i2ic0chet

Originally posted by -NocTuRnuS-

I would think Kargo is too big for CTF.
Sinkhole is a small WF map, but still too big for CTF.
 
 
 
Kargo the map itself being converted into a CTF map itself is too big yes I agree.  However, that does not mean I cannot take its style and shape it into my own idea so that it would work.  Not necessarily creating a new map but taking bits and pieces of Kargo to make a sort of revised Kargo that would work and play well in CTF.   That could be possible.
 
If you just cut out the center where the tank and redeemer are at and connect the roads and hallways i think it would be awesome

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Post Options Post Options   Quote FehtalaTee Quote  Post ReplyReply Direct Link To This Post Posted: 08 Jun 2011 at 7:39pm
Originally posted by Sephiroth_V7

Originally posted by i2ic0chet

Originally posted by -NocTuRnuS-

I would think Kargo is too big for CTF.
Sinkhole is a small WF map, but still too big for CTF.
 
 
 
Kargo the map itself being converted into a CTF map itself is too big yes I agree.  However, that does not mean I cannot take its style and shape it into my own idea so that it would work.  Not necessarily creating a new map but taking bits and pieces of Kargo to make a sort of revised Kargo that would work and play well in CTF.   That could be possible.
 
If you just cut out the center where the tank and redeemer are at and connect the roads and hallways i think it would be awesome
nice bro i was just about to post this.
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Post Options Post Options   Quote lDEATHl-MACHINE Quote  Post ReplyReply Direct Link To This Post Posted: 11 Jun 2011 at 11:37am
Originally posted by i2ic0chet

Originally posted by -NocTuRnuS-

I would think Kargo is too big for CTF.
Sinkhole is a small WF map, but still too big for CTF.
 
 
 
Kargo the map itself being converted into a CTF map itself is too big yes I agree.  However, that does not mean I cannot take its style and shape it into my own idea so that it would work.  Not necessarily creating a new map but taking bits and pieces of Kargo to make a sort of revised Kargo that would work and play well in CTF.   That could be possible.
kargo is just a bit bigger than hydrosis and smaller than vertibrea, i think with the translocator it would be preffect in size, also maybe a spawn placement change to push you out a little be farther to start so when i have to chase down rican its not like coret.  once someone is half way on coret you will never catch them if you spawn in base.
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